About this Video
How do you create 3D displays or correct for vision problems without using glasses? Learn how DIY experimentation with off-the-shelf displays can create the innovative screens of the future.
With rapid advances in optical fabrication, digital processing power, and computational models for human perception, a new generation of display technology is emerging: computational displays that facilitate unprecedented user experiences. These experiences not only include practical glasses-free 3D display but also glasses-free 2D display, where visual aberrations of the user are corrected by the display.
Gordon Wetzstein is a research scientist at MIT Media Lab working on next-generation camera and display system that could revolutionize consumer electronics.
About the Speaker
Gordon Wetzstein is a Research Scientist in the Camera Culture Group at the MIT Media Lab. His research focuses on computational imaging and display systems as well as computational light transport. At the intersection of computer graphics, machine vision, optics, scientific computing, and perception, this research has a wide range of applications in next-generation consumer electronics, scientific imaging, human-computer interaction, remote sensing, and many other areas.
Gordon’s cross-disciplinary approach to research has been funded by DARPA, NSF, Samsung, and other grants from industry sponsors and research councils. In 2006, Gordon graduated with Honors from the Bauhaus in Weimar, Germany, and he received a Ph.D. in Computer Science from the University of British Columbia in 2011. His doctoral dissertation focuses on computational light modulation for image acquisition and display and won the Alain Fournier Ph.D. Dissertation Annual Award. He organized the IEEE 2012 and 2013 International Workshops on Computational Cameras and Displays, founded displayblocks.org as a forum for sharing computational display design instructions with the DIY community, and presented a number of courses on Computational Displays and Computational Photography at ACM SIGGRAPH.